Games at work: the recreational use of computer games during working hours.
Reinecke L; Cyberpsychology & Behavior: The Impact Of The Internet, Multimedia And Virtual Reality On Behavior And Society, 2009, vol. 12, issue 4, p 461, ISSN 15578364. ISBN 15578364.

Full Text Resources Located for this Citation

View article on EBSCOhost(Login required)
View article via CrossRef